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Overview

This page contains a list of projects that I am working on or have worked on formerly.

Face Detection and Tracking for Computer Games on Mobile Devices
(Diploma Thesis, 2009 - 2010)

Face Detection/BurgerFace

Status: Done
Tech: C++, Computer Vision, Maemo, V4L2, SDL, TinyXML, Boost

In this Diploma Thesis, the possibility and quality of face detection and tracking for the application area of computer games on mobile devices are examined. Two different face detection systems and the prototype game BurgerFace were implemented.

Kings of Space (2008)

Kings of Space

Status: Pre-alpha released
Tech: C++, Irrlicht, IrrKlang, RakNet

Kings of Space is a mixture of several genres. The most important things one can do is explore the huge universe, customize ones starships, trade, and fight.

Weltensaga (2004 - present)

Weltensaga

Status: >1.0, active development
Tech: Java, MySQL, HTTP, HTML, CSS, Javascript

Weltensaga is a browser game set in a sci-fi universe. The players take control of their civilization. They can build, research, fight, explore, trade and more.

Agent Pico (2007)

Agent Pico

Status: Finished, but not public
Tech: Python, Pygame

Agent Pico is a classic point-and-click adventure game I made for my girlfriend as a christmas present.

FlatFrag (2005)

FlatFrag

Status: Alpha, abandoned
Tech: C, OpenGL, OpenAL, SDL, SDL_net

FlatFrag is an Open Source game featuring entertaining multiplayer deathmatch fights.

See also: Misc Stuff

Look here for: AudioLCD, LCD Invaders and a Douglas Adams fortune cookie.